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Keywords
fiction
programming
music
my-own-work
Linux
intent
games
WWW
weird-and-wonderful
interactive-fiction
graphics

Master Index

fiction

To imagine is to think. To tell stories is to live. Here you can find fiction of all kinds; some of it is my own, the rest by other people (who usually write better than I do).

Susan Cooper's Wales: A Literary Pilgrimage: the places and pictures of The Grey King and Silver on the Tree
fiction, graphics

Science Fiction (and other) parodies: some things you don't really need to make fun of, but what the hell
fiction, weird and wonderful

games

Everyone likes playing with stuff, as do I. Mostly technical stuff (oo! toys!), and a lot of it involves computers and logic games and such like that.

Here you can find toys and fun things to do (or think about).

baZic: a minimal Basic interpreter for the Z-machine
games, interactive fiction, my own work, programming

Foo Fighter: a simple yet playable shoot-em-up for intent
games, intent, my own work, programming

graphics

One day I'd like to learn how to draw and paint. Until then, I suppose I'll just have to make do with renderers and modellers. Of course, the Great Renderer In The Sky is still better than anything Pixar can come up with, but programming it is a bit tricky...

Strange pictures: your optician will love you
graphics, weird and wonderful

Susan Cooper's Wales: A Literary Pilgrimage: the places and pictures of The Grey King and Silver on the Tree
fiction, graphics

intent

intent is the embedded operating system produced by Tao Group, for whom I work. It's really neat.

Foo Fighter: a simple yet playable shoot-em-up for intent
games, intent, my own work, programming

interactive fiction

Interactive Fiction is the art of the adventure game. Yes, I'm talking about the things where you type commands in to the computer and the computer tells you what they did. But throw away any preconceptions that you may have had; some modern games can be quite mind-blowing. In terms of plot, characterisation, general playability and even special effects (the most expensive graphics card can't compete with a paragraph of well-written text and your own imagination), interactive fiction can beat most graphical games hands down.

You won't find those here.

Instead, I seem to have an interest in warping the technology as much as possible. If it shouldn't be possible to do something with IF technology, I try to do it.

baZic: a minimal Basic interpreter for the Z-machine
games, interactive fiction, my own work, programming

vbccz: a C compiler that targets the Z machine
interactive fiction, my own work, programming

Skim & SCUMM: everything you never wanted to know about LucasArts SCUMM adventure games
interactive fiction, my own work, programming

Linux

Linux is my operating system of choice (although I think very highly of OpenBSD, too). Everything here relates to Linux specifically and won't be of any use on other platforms, probably.

How to set up a Hercules Graphics card under Linux and still stay reasonably sane: setting up a twin-headed system with a Hercules monochrome graphics card and a PCI VGA graphics card, on Linux with XFree86 3
Linux, programming

music

ALSA MIDI Mapper: a MIDI mapper for the ALSA sound system
music, my own work, programming

my own work

Everything here I have made. Personally. None of it is guaranteed to be any good, but all of it was a product of my keyboard with me attached to it.

meta: troff in the twenty-first century
my own work, programming

A No Instruction Set processor: an interesting, unusual, and probably totally useless processor architecture design
my own work, programming

GEOS software: programs and tools for the GEOS operating system
my own work, programming

DOS software: programs I wrote back when DOS was still hip
my own work, programming

baZic: a minimal Basic interpreter for the Z-machine
games, interactive fiction, my own work, programming

Foo Fighter: a simple yet playable shoot-em-up for intent
games, intent, my own work, programming

Miscellaneous Unix Software: various small pieces of code that aren't important enough to warrant their own page
my own work, programming

vbccz: a C compiler that targets the Z machine
interactive fiction, my own work, programming

ALSA MIDI Mapper: a MIDI mapper for the ALSA sound system
music, my own work, programming

About cowlark.com: so what is this web site anyway?
my own work, WWW

Mercat: my cross-platform programming system
my own work, programming

Amstrad Hardware Recyling: information and tools about doing unexpected things to Amstrad hardware
my own work, programming

Skim & SCUMM: everything you never wanted to know about LucasArts SCUMM adventure games
interactive fiction, my own work, programming

programming

Yeah, I'm a computer programmer. I write computer programs. Constantly.

meta: troff in the twenty-first century
my own work, programming

A No Instruction Set processor: an interesting, unusual, and probably totally useless processor architecture design
my own work, programming

GEOS software: programs and tools for the GEOS operating system
my own work, programming

DOS software: programs I wrote back when DOS was still hip
my own work, programming

baZic: a minimal Basic interpreter for the Z-machine
games, interactive fiction, my own work, programming

Foo Fighter: a simple yet playable shoot-em-up for intent
games, intent, my own work, programming

Miscellaneous Unix Software: various small pieces of code that aren't important enough to warrant their own page
my own work, programming

vbccz: a C compiler that targets the Z machine
interactive fiction, my own work, programming

NearSited: think this site's nifty? This is the tool I used to make it
programming, WWW

ALSA MIDI Mapper: a MIDI mapper for the ALSA sound system
music, my own work, programming

Debian Software: the Debian packages I maintain
programming

Mercat: my cross-platform programming system
my own work, programming

Amstrad Hardware Recyling: information and tools about doing unexpected things to Amstrad hardware
my own work, programming

How to set up a Hercules Graphics card under Linux and still stay reasonably sane: setting up a twin-headed system with a Hercules monochrome graphics card and a PCI VGA graphics card, on Linux with XFree86 3
Linux, programming

Skim & SCUMM: everything you never wanted to know about LucasArts SCUMM adventure games
interactive fiction, my own work, programming

weird and wonderful

Not everything in the universe is explainable. Or even sensible. Or even sane.

This category contains all the pages on my site that have to do with the bizarre, the silly, and the stupid. You can find everything from genuine UFO pictures to Star Trek parodies.

Just be careful. Some of this material is hazardous to meaningful thought.

Strange pictures: your optician will love you
graphics, weird and wonderful

Science Fiction (and other) parodies: some things you don't really need to make fun of, but what the hell
fiction, weird and wonderful

BOMB IRAQ: the future of political expression
weird and wonderful

WWW

Stuff about this web site and the web in general.

User Login: got an account on Cowlark? Log in here
WWW

NearSited: think this site's nifty? This is the tool I used to make it
programming, WWW

About cowlark.com: so what is this web site anyway?
my own work, WWW


All material © 2000-2002 David Given, unless where stated otherwise.
This page last updated on 2005-11-22 23:13:50.000000000 +0000 master-index.ns .